I'm a self-taught game developer who dedicates my free time to creating games. I actively participate in game jams and continue my daily learning journey in game development, with a primary focus on game design, graphics using Blender, and graphic tasks in Adobe Photoshop.
Currently, I'm working on a dream game project set for release on Steam. I've contributed to various game projects in the past, both commercial and hobby-driven.
My future plans include establishing my own indie game studio, collaborating with talented individuals, and providing training to the next generation of game developers, especially newcomers and students.